What Is X Box 360?
Fueling global anticipation for the arrival of its powerful new video
game and entertainment system, Microsoft® today announced that Xbox 360™
will arrive on store shelves Tuesday, November 22 in North America,
Friday, December 2 in Europe, and Saturday, December 10 in Japan. The
announcement, made on the eve of Tokyo Game Show 2005, marked the first
time that a game console will be launched in three territories in the
same time frame. In preparation for what is expected to be massive
worldwide demand for the new system, Microsoft also announced that Xbox
360 manufacturing is under way, with state-of-the-art facilities
producing millions of units ultimately bound for frenzied gamers' homes
from Osaka, Japan, to Oxford, England, and Orlando, Fla.
"This holiday season, gamers in Japan, Europe and North America
pining to experience jaw-dropping high-definition graphics, unmatched
online play and compelling digital entertainment features of Xbox 360
will finally have the chance," said Robbie Bach, chief Xbox officer
for Microsoft. "Renowned development studios around the world are
busy putting the finishing touches on their Xbox 360 games. We expect a
strong portfolio of titles on launch day and through the holidays that
will appeal to fans of every genre and gamers in every region, and with
more than 200 games currently in development, continuous new additions
to the library are on the way."
Bach and other Microsoft executives, headlining a series of events that
open Tokyo Game Show, will detail the company's strategy for success in
Japan. More than 40 publishers in Japan, including Bandai Co. Ltd.,
Capcom Co. Ltd., Koei Co. Ltd., Konami Corp., Namco Ltd., Sega Corp.,
Square Enix Co. Ltd. and Tecmo Ltd., have pledged their support for Xbox
360, joining the ranks of the best publishers from around the world. As
the ultimate canvas for game developers, Xbox 360 will inspire a new
wave of innovation in gameplay, storytelling and artistry never before
seen in video games.
This article is licensed under the GNU Free Documentation License. It uses material from www.xbox.com.
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